Biography. I received an MSc. from Polytechnic of Madrid in 2015, working at the use of artificial vision methods for PC as support in the automotive industry with José Naranjo. My MSc thesis explored the edges and lines on the road, moreover object detection which will help to inform or prevent the driver or computer system from running over the objects through an alert. Till April 2008, I was a technology and education area in "Modalidad Abierta y a Distancia " from the Technical University of Loja, Ecuador. We develop software to support education such as remote work automation and video conference systems. I was leading the technical area in the Global Development Learning Network team for Latin America. in 2010. I joined the Computer Science and Electronics Department at the Technical University of Loja in 2014.
Research. My research explores image processing and computer vision algorithms on the road through traditional and deep learning techniques. More broadly, my research interests encompass serious game development.
Design, analysis, and clustering of data with ant colony techniques. experiments in the sorting and grouping characteristics. Design a serious game MateBRU as a strategy to teach basic arithmetic operations for six-years-old children
Using neural networks for the detection, classification and automated counting of vehicles and pedestrians in public space.
I have collaborated and leading in for 27 research, development, and innovation major projects
Areas of technical interest include mathematics learning, intelligence systems, and computer vision.
Funding. My work has been supported by an Ecuadorian Corporation for the Development of Research and Academia, CEDIA, for the financing provided to research, through the especially the CEPRA project - XII -2018; The name of the project is "Clasificador video para actores de la movilidad como alternativa a conteos volumétricos manuales" and the research project call from Technical University of Loja.